AI Insights · Timothy · January 2023
Top 5 Arcade Racing Apps Performance in Kenya Q4 2022
Discover the performance trends of the top 5 arcade racing apps in Kenya during Q4 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 arcade racing applications in Kenya showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an overview of the market dynamics for these popular games.
Car Race 3D: Car Racing by Zego Studio saw a notable increase in weekly downloads towards the end of the quarter, peaking at approximately 9.2K in the week of December 19. Weekly active users also showed a positive trend, climbing from 20K at the start of the quarter to around 26.4K by the end of December. The game recorded a slight revenue of $3 in the final week of the year.
Asphalt 8 - Car Racing Game from Gameloft SE experienced a steady rise in weekly downloads, reaching 8.4K in mid-December. The active user base grew consistently, starting from 18K in late September and reaching over 22K by the end of December. Weekly revenue fluctuated but saw a peak of $76 in the week of December 19.
Asphalt Nitro, also by Gameloft SE, showed a consistent increase in both downloads and active users. Weekly downloads peaked at 8.6K in the last week of December, while weekly active users rose steadily from 52K in late September to approximately 63K by the end of the quarter. The game saw modest weekly revenue, peaking at $14 in late November.
Need for Speed™ No Limits by Electronic Arts displayed significant growth in weekly downloads, reaching around 6.7K in the final week of December. The active user count increased from 18K to approximately 27.7K over the quarter. Weekly revenue saw notable peaks, with the highest being $227 in the week of October 31.
Bridge Race from Supersonic Studios LTD experienced fluctuating download numbers, peaking at 6.5K in mid-December. Active users showed a decrease initially but recovered to around 22.6K by mid-December. The game saw modest revenue with a peak of $10 in the week of October 10.
For more detailed insights and data, visit Sensor Tower.